video projection
gesture control of music and visuals
- audio production
- creative direction
- film/video production
- hardware design/fab
- interface design
- lighting design
- software engineering/programming
- technical direction
- event
- film/video
- Performance multimedia
- Director/Lingo
- DMX control
- DMX lighting
- Flash/Actionscript
- gesture tracking
- Max/MSP/Jitter
- MIDI control/sync
- MIDI controller
- video projection
Also this week was the first test of the full-body gesture recognition and translation system, downtown at our warehouse space.
With the audio system, video projection, lighting and laptops to run the audio and video software set up, we strapped the sensor system on dancer Forest and ran a short improvised performance where her movements drove both the music and visual compositions.
Experimental interactive cinema
- audio post-production
- audio production
- creative direction
- film/video post-production
- film/video production
- graphic design
- interface design
- on-site install/support
- project management
- software engineering/programming
- technical direction
- event
- festival
- gallery
- Interactive cinema
- Performance multimedia
- theater
- 3D graphics
- Director/Lingo
- Flash/Actionscript
- MIDI control/sync
- MIDI controller
- touchscreen
- video projection
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In 2005 I assembled a group of artists and musicians to create images and sounds in a live performance environment.
NASA lunar mission table and exhibit
- interface design
- on-site install/support
- software engineering/programming
- technical direction
- exhibit
- installation
- Multiplayer and multiuser experiences
- multiscreen presentation
- theater
- 3D graphics
- Director/Lingo
- Ethernet/LAN control/sync
- gesture tracking
- multitouch surface
- video projection
- NASA
- Inhance Digital
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NASA lunar mission multitouch interface
The NASA lunar mission experience is a centerpiece to this exhibit, allowing users to learn about NASA's plans to construct an outpost on the moon.
Multiplayer games and multiuser experiences
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typical trade show installation, Las Vegas 2007
Working with Inhance Digital, I've developed and deployed a number of multiplayer games and multiuser experiences in event environments, typically tradeshows.
Such a system consists of several kiosks (usually touchscreen-driven) and often includes some sort of central display (such as a plasma panel, array, or projection). All these elements are networked to allow the user's activity at each station to be reflected on the central display, or to allow a moderator (in the case of a multiplayer game) to control the action.
Some systems have included cameras and photo printers, taking snapshots of attendees and printing takeaway postcards while displaying a collage of user photos on the central screen.
entertainment production in LA 07-09
- creative direction
- event production
- film/video post-production
- film/video production
- lighting design
- on-site install/support
- project management
- staging design/fab
- technical direction
- event
- festival
- installation
- nightclub
- Performance multimedia
- theater
- DMX control
- DMX lighting
- MIDI control/sync
- video projection
Inhance VIP presentation system
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Inhance VIP installation (projection)
The Inhance VIP system includes three synchronized display screens (LCD, plasma, or projection) and two control (presenter) stations. The three presentation screens may be sync'ed for playback of wide-format video content (video or 2d/3d interactive animation). The presentation is controlled by the presenter at one of the two control stations. The system runs on five independent computers, with control and synchronization via Ethernet LAN.
interactive "holographic" presentation systems
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Intel boothWhile technically not holography, "holographic" panels such as the one shown here create a compelling, three-dimensional experience by combining rear-screen projection on a transparent surface with embedded touchscreen technology.
At Oracle Open World 2008, I did the application development and on-site install/support for this installation in the Intel booth that integrated three such panels, arranged in a triangle. The center of the staging was open and the three panels faced inward. The result was an environment in which a user interacting on one panel could also see beyond the panel to (the reverse of) the opposite panels and finally to the show floor beyond. This allowed participants to interact with the presentation without being closed off from the larger experience around them and gave the installation a very "open" feel.





